

WoW's Mac client is flawless and its performance is the best. I stopped playing it for a while and played WoW instead. Framerates seem to be locked to 60fps, but they frequently dip below that. What's more, its performance sucks arse now.
#Tf2 best hud for mac mac os x
These days, I can play TF2 on Mac OS X for a longer period, maybe half an hour to an hour, but it still crashes. I kept my eye on updates but never saw anything about a fix for crashes on Macs. All I got from them after deleting and installing everything from scratch, deleting files, and so on, was that there was a fix in the works.

I went back and forth with Valve support, sending crash logs, over a few weeks. But then it began to crash after five minutes or so of gameplay. Is there any way to get TF2 back to normal memory usage via console commands/launch options or do I have to wait until Valve decides to fix this? Valve should be aware of this, I've sent them at least 8 or 9 crash reports in the last 2 days.

Now this all started occurring after the April 29th update, before that it was fine. i7-4870HQ, 16GB of DDR3-1600 RAM, GT750M with 2 GB dedicated GDDR5 RAM, some PCI-e SSD. Now before people go "u have toaster rite?": no I don't have a toaster. Something somewhere is leaking memory into the main memory pool, and every time a map loads (which is a single big file) the game doesn't know where to put the map into the memory so it just crashes. Now that's tripled, probably since the last update (which also brought back the "can't load lump x, allocation of xxxxxxxx bytes failed!" error which causes the game to crash after every map change). In the history of me playing this game (for about 2300 hours) the game never needed more than 800 MB.
